Smart way to use MoveToObject (for different resolution)?
Posted: Mon Nov 07, 2016 3:00 pm
Is there smart way, like calculating, where the pixels will be on a different resolution?
Like for ex., I made all the scripts for 1920x1080.
Now I want to use the same scripts, on a different resolution on a laptop, like 1280x800.
I also saw something like Relative pixels, but I guess that only shows when using the Wait for Pixel -instance.
Is there some formula, so I can calculate the new positions/pixels in the script so the mouse cursor will be on-point?
Otherwise, I'll have to re-record the scripts again, on the other resolution.
Like for ex., I made all the scripts for 1920x1080.
Now I want to use the same scripts, on a different resolution on a laptop, like 1280x800.
I also saw something like Relative pixels, but I guess that only shows when using the Wait for Pixel -instance.
Is there some formula, so I can calculate the new positions/pixels in the script so the mouse cursor will be on-point?
Otherwise, I'll have to re-record the scripts again, on the other resolution.